The Chamber of the Beast


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The Chamber of the Beast is an abandoned coliseum overrun with monsters, and a dungeon in Chaos Theory. It is a place from a previous iteration of the world, brought back as a Rift Zone.

= Story = The Chamber of the Beast was once an arena where mighty warriors came to slay massive beasts for glory. Those who managed to slay particularly strong beasts were considered the best of the best and honored in a hall of fame. Unfortunately, a major drought slowly hit the surrounding area, causing it to become a desert, and the arena was eventually abandoned. Some of the captured monsters were left behind, and they simply lived in the area, including The Beast. Near the end of its existence, The Beast ended up trapped in the arena, and with it being designed to keep monsters in, it never escaped. It finally met its end when Oshjin appeared and reset the world, erased it and the Chamber.

The Chamber would later be reborn as a Rift Zone temporarily when Oshjin began awakening in Saerime, appearing in the deserts of Tyrias. The Expedition Team visits this rift second, sand-surfing their way down into the pit of sand where the Chamber lies. They make their way through, fighting many of the beasts, and discovered the Glaive of Black Sands embedded within a Gorgon. After opening the way to the arena, briefly see Vinth, who was investigating Oshjin's orb, before he disappears. The orb turns into The Beast, and the Expedition Team fights it to the death, even after it destroys the arena and sends them all falling into a secret underground chamber where monsters were kept. Upon destroying Oshjin's orb, the Chamber disappears and the Expedition Team sees a vision of its origins.

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